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What are the three parts of a camera

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Computers and Technology, 22.06.2019 22:00
Perform the following tasks: a. create a class named testclass that holds a single private integer field and a public constructor. the only statement in the constructor is one that displays the message “constructing”. write a main()function that instantiates one object of the testclass. save the file as testclass.cpp in the chapter 08 folder. run the program and observe the results. b. write another main()function that instantiates an array of 10 testclass objects. save the file as test class array.c . run this program and observe the results.
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Computers and Technology, 23.06.2019 15:30
Write a program in plp assembly that counts up by one starting from zero (or one) inside a loop and writes this value to the leds every time the value is increased. the memory address of the leds is 0xf0200000. the table below shows the meaning and an example usage of the instructions covered in the video, plp instructions for project 1. instruction example usage meaning load immediate li $t0, 8 register $t0 is set to the value, 8. store word sw $t2, 0($t1) the value in register $t1 is used as the memory address. the value in register $t2 is copied into this memory address. add addiu $t4, $t3, 29 register $t4 is assigned the sum of 29 and the value in register $t3. jump j your_label_name the program jumps to the line following the label, "your_label_name: ". label your label name: defines a label called "your_label_name: " that can be jumped to
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Computers and Technology, 24.06.2019 01:30
Write a program that asks the user to enter the name of an input file. if the file does not exist, the program should prompt the user to enter the file name again. if the user types quit in any uppercase/lowercase combinations, then the program should exit without any further output.
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Computers and Technology, 24.06.2019 12:50
Write a new lc-3 trap subroutine (i.e. a subroutine that will be invoked via the trap instruction) that will receive a numeric digit entered at the keyboard (i.e. an ascii character), echo it to the screen, and return in r0 the corresponding numeric value: so if the user types the digit '7', the character '7' will appear on the screen, but the value returned in r0 will be b0000 0000 0000 0111 (#7) you may not use any trap calls in your code - you must implement the "polling" code that interrogates the keyboard status and data registers. ; getnum_tsr ; a subroutine for obtaining a numeric value ; given ascii numeric digit input to keyboard. ; the numeric digit is echoed to the console (e.g. '7' = b0000 0000 0011 0111), ; but the value returned in r0 is the actual numeric value ; corresponding to the digit (e.g. b0000 0000 0000 0111 =
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