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Mathematics, 25.06.2021 19:10 catzdatbloadd

3. A gaming company aimed that the role playing garnes til over 5 hours to complete. A sample of 300 gamers played the role paying games and were able to complete them with an time of 6, hours with standard deviation of 10 hours. Using a 1% level of significance, test the garning companys hypothesis
Reject the full hypothesis. There is not enough evidence to the gaming companys dum
eject the selles. There is enough evidence to the garring companys daim
Falso reject the null thesis. There is enough eldende toomine the gaming companys daim
Fol to reject the hypothesis. There is not enormerience to the gaming companys dalim

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