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Computers and Technology, 07.07.2019 07:10 J3ak06

Is an attempt to gain access to a network by posing as an authorized user in order to find sensitive information, such as passwords and credit card information.

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Computers and Technology, 21.06.2019 23:30
Step 1: choose your topics review the project milestone reflections you submitted for modules 1 through 4. choose the one major idea or concept from each module that you feel most applies to your life. in addition, choose an important concept from module 5 that applies to your life. step 2: write your guidebook for each module: write a catchy headline that clearly and concisely sums up your chosen idea or concept write a brief explanation that includes a description of the concept, why it is important, and how it can be applied to your life to make a positive impact choose an exciting, powerful, or engaging image that illustrates your concept remember, you are writing one for each module, so you will have a total of five headlines, five descriptions, and five images. step 3: design your guidebook choose a format to present your digital guidebook. there are many 21st century tools available for creating and submitting your work in the online environment. for more information on tools your school uses, contact your instructor or visit the web 2.0 tools area.
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Computers and Technology, 22.06.2019 22:30
Write a full class definition for a class named player , and containing the following members: a data member name of type string .a data member score of type int .a member function called setname that accepts a parameter and assigns it to name . the function returns no value.a member function called setscore that accepts a parameter and assigns it to score . the function returns no value.a member function called getname that accepts no parameters and returns the value of name .a member function called getscore that accepts no parameters and returns the value of score .this is what i have, aparently this is wrong: class player{private: string name; int score; public: void player: : setname (string n){name =n; }void player: : setscore (int s){score = s; }string player: : getname (){return name; }int player: : getscore (){return score; }};
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Computers and Technology, 23.06.2019 06:30
Martha is designing a single-player game. her manager suggests that she plan the design to incorporate future modifications. which principle of game design relates to planning for future modifications?
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Computers and Technology, 23.06.2019 13:50
Explain how email technologies enable the exchange of messages between users. find out the typical parts of an email address and explain each part.
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