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Write a Java programwhich uses the LWJGL library to draw a window of 640x480 in the center of the screen. Your program should then read in coordinates from a file titled coordinates. txt and draw the primitives in the same window using the algorithms for each primitive as discussed in class. The program should draw the primitives in different colors (red for lines, blue for circles and green for ellipses) on a black background. Use the glVertex2f() command to plot the primitives pixel by pixel. Finally, your program should also use the input. Keyboard class to have the escape key quit your application. If you are motivated enough, you may also add extra functional keys th
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Write a Java programwhich uses the LWJGL library to draw a window of 640x480 in the center of the sc...
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