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In this lab, we will borrow some code from the Computer Engineering Internet of Things / Networks course to develop a networked version of a tic-tac-toe (T3) game. In doing so, you will also become accustomed to a simpleUDP network protocol and server-client network models. You will also learn more about the concepts in this lab in CSE 3318 (Algorithms and Data Stuctures), CSE 3320 (Operating Systems), CSE 4352 (IoT/Networks), and CSE 4344 (Networks).
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You draw two cards from a standard deck of 52 cards, but before you draw the second card, you put the first one back and reshuffle the deck. (a) are the outcomes on the two cards independent? why?
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In this lab, we will borrow some code from the Computer Engineering Internet of Things / Networks co...
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