subject

You have configured System Restore on the computers in your network. Which condition will NOT result in a restore point being created?

ansver
Answers: 1

Another question on Computers and Technology

question
Computers and Technology, 22.06.2019 16:50
Consider a slotted aloha system, where the time slot equals the fixed duration of each packet. assume that there are 4 stations a,b,c,d sharing the medium. (a) stations a,b,c,d receive one packet each from higher layers at times 1.3, 1.5, 2.6,5.7 respectively. show which transmissions take place when, according to the slottedaloha protocol; describe all transmissions until all four packets have been successful.when needed, each station has access to the following sequence of random number, provided by a random number generator and drawn uniformly between 0 and 1: (1) station a draws numbers: 0.31, 0.27, 0.78, 0.9, 0.9, 0.11, 0. (2) station b draws numbers: 0.45, 0.28, 0.11, 0.83, 0.37, 0.22, 0. (3)station c draws numbers: 0.1, 0.2, 0.3, 0.4, 0. (4) station d draws numbers: 0.36, 0.77, 0.9, 0.1, 0.1, 0.1, 0.1, 0. (b) in slotted aloha, a station transmits in each time slot with a given probability. what probabilities would you assign to each of the four stations so as to: (i) maximize the efficiency of the protocol? (ii) maximize fairness among the four stations? (c) will the efficiency increase or decrease if we modify slotted aloha as follows: (i) get rid of slots and allow stations to transmit immediately? (ii) implement carrier sensing? (iii) implement collision detection? (iv) implement collision avoidance?
Answers: 3
question
Computers and Technology, 22.06.2019 22:30
Write a full class definition for a class named player , and containing the following members: a data member name of type string .a data member score of type int .a member function called setname that accepts a parameter and assigns it to name . the function returns no value.a member function called setscore that accepts a parameter and assigns it to score . the function returns no value.a member function called getname that accepts no parameters and returns the value of name .a member function called getscore that accepts no parameters and returns the value of score .this is what i have, aparently this is wrong: class player{private: string name; int score; public: void player: : setname (string n){name =n; }void player: : setscore (int s){score = s; }string player: : getname (){return name; }int player: : getscore (){return score; }};
Answers: 2
question
Computers and Technology, 24.06.2019 21:00
When replacing a thermostat or water pump, coolant drained from the cooling system should be
Answers: 1
question
Computers and Technology, 25.06.2019 00:00
Rom is designed for computer instructions temporary storage of data processing data
Answers: 1
You know the right answer?
You have configured System Restore on the computers in your network. Which condition will NOT result...
Questions
question
World Languages, 31.10.2020 20:10
question
Mathematics, 31.10.2020 20:20
question
Mathematics, 31.10.2020 20:20