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Computers and Technology, 12.08.2020 08:01 whitty

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Computers and Technology, 22.06.2019 03:00
Data is processed, stored, and transmitted as a series of 1s and 0s. each 1 or 0 is called a(n) . a series of eight 0s and 1s, called a(n) , represents one character—a letter, number, or punctuation mark. data becomes when it is presented in a format that people can understand and use. digital signals are represented by two different , such as +5 volts and +.2 volts. digital data can also take the form of light and dark spots etched onto the surface of a cd or the positive and negative orientation of particles on the surface of a hard disk. data consists of numbers that might be used in arithmetic operations. it can be represented digitally using the number system. data is composed of letters, symbols, and numerals that are not used in arithmetic operations. computers represent this type of data using , ebcdic, unicode, or utf-8. data is quantified using terms such as or kibibyte (1024 bytes), and prefixes such as or mebi (1,048,576), and giga or (1,073,741,824). to reduce file size and transmission times, digital data can be compressed. compression provides the means to compress data and reconstitute it into its original state. compression throws away some of the original data during the compression process. compressed files usually have at the end of the file name and are represented with special icons. these files have to be or unzipped before you can view the data they contain.
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Computers and Technology, 22.06.2019 07:00
You will be given two character arrays of the same size, one will contain a number of ships. ships will move around the character array based on which way they are facing and the route they are on. routes are given in the other array. the route consists of '-' and '|' for straight paths, '\' and '/' for curves, and '+' for intersections. there are ships on these routes. ships always face a direction, '^' for up, '> ' for right, 'v' for down, and '< ' for left. any time the ships hit a '\' or a '/' it will turn as you would expect a ship to turn (e.g. a '^' that moves into a '/' will turn right). at an intersection, ships will always continue straight through. all ships move at the same speed, ships take turns moving and all ships move during one 'tick'. the one in the most top left goes first, followed by those to its right, then the ones in the next row. it iterates along the rows and then down the columns. each ship moves one space on its turn moving along the route. your function needs to return the position of the first collision between two ships and the number of ticks before the crash occurred.
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Computers and Technology, 22.06.2019 19:20
Amedian in the road will be marked with a white sign that has a black arrow going to the left of the median. true false
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Computers and Technology, 22.06.2019 20:10
Assume that minutes is an int variable whose value is 0 or positive. write an expression whose value is "undercooked" or "soft-boiled" or "medium-boiled" or "hard-boiled" or "overcooked" based on the value of minutes. in particular: if the value of minutes is less than 2 the expression's value is "undercooked"; 2-4 would be a "soft-boiled", 5-7 would be "medium-boiled", 8-11 would be "hard-boiled" and 12 or more would be a "overcooked".
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