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Implement the Dining Philosophers problem (described on pages 167-170 in the textbook (chapter 2.5.1)). Create a Graphical User Interface - showing which philosopher is eating, and which is waiting/thinking at any given time. Show the forks. Use Java programming language for this project.

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Implement the Dining Philosophers problem (described on pages 167-170 in the textbook (chapter 2.5.1...
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