subject

Building the Trivia Game You will be writing a program that implements a trivia game. The program will need two classes: the Question class and the TriviaGame class. Question class The Question class represents one question and the possible answers for that question. The Question class contains the question text and the 4 possible answers. It also contains the answer number of the correct answer. The answer number is an unsigned int in the range of 1 to 4. You need to design the Question class. What behaviors does it need

ansver
Answers: 2

Another question on Computers and Technology

question
Computers and Technology, 23.06.2019 15:00
In the blank libreoffice writer document, to start the process of entering a date field into a letter, click on the insert menu. edit menu. file menu. fields menu.
Answers: 3
question
Computers and Technology, 24.06.2019 12:50
Write a new lc-3 trap subroutine (i.e. a subroutine that will be invoked via the trap instruction) that will receive a numeric digit entered at the keyboard (i.e. an ascii character), echo it to the screen, and return in r0 the corresponding numeric value: so if the user types the digit '7', the character '7' will appear on the screen, but the value returned in r0 will be b0000 0000 0000 0111 (#7) you may not use any trap calls in your code - you must implement the "polling" code that interrogates the keyboard status and data registers. ; getnum_tsr ; a subroutine for obtaining a numeric value ; given ascii numeric digit input to keyboard. ; the numeric digit is echoed to the console (e.g. '7' = b0000 0000 0011 0111), ; but the value returned in r0 is the actual numeric value ; corresponding to the digit (e.g. b0000 0000 0000 0111 =
Answers: 3
question
Computers and Technology, 24.06.2019 18:00
Hacer un algoritmo que me permita ingresar el nombre de una parcela de terreno y muestre junto al mensaje “tipo de suelos: suelos fumíferos, ¡excelente!
Answers: 1
question
Computers and Technology, 24.06.2019 22:10
Function name: poly parameters: int returns: int description: a polynomial of degree n with coefficients a0,a1,a2,a3, . . ,an is the function p(x) = a0+a1x+a2x2+a3 ∗ x3+ . . +an ∗ xn this function can be evaluated at different values of x. for example, if: p(x) = 1+2x+ x2, then p(2) = 1+2 ∗ 2+22 = 9. if p(x) = 1+x2+x4, then p(2) = 21 and p(3) = 91. write a function poly() that takes as input a list of coefficients a0, a1, a2, a3, . . , an of a polynomial p(x) and a value x. the function will return poly(x), which is the value of the polynomial when evaluated at x.
Answers: 3
You know the right answer?
Building the Trivia Game You will be writing a program that implements a trivia game. The program wi...
Questions
question
English, 13.01.2020 03:31
question
English, 13.01.2020 03:31