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Ineed on this asap why is it important that a game have meaningful choices? do a bit of research to explore what is meant by “meaningful choices” in relation to video games. what does a game designer mean when they say a choice is “meaningful? ” do you think that game mechanics could be a form of meaningful choices? explain. provide one example of a meaningful choice, either hypothetical or from a real game. compare and contrast player-centric game design and designer-centric game design. how does a player-centric game assist with player immersion? back in the beginning of video gaming, games were designed for a very narrow demographic. but what about now? who plays video games nowadays? what are the statistics on current player demographics? do some research and explain who specifically is playing video games today, sharing some statistics that you find. why do you think the market for video games has changed so much over the years? discuss and explain. after learning about some of the most common game mechanics, which do you think will be the most difficult or the easiest to include in your own game? create a list of the game mechanics that were discussed in the unit and organize them from most difficult to easiest. at the top of the list should be the mechanic that you believe will be the most difficult to integrate into the game that you will create. your list should continue with the last mechanic on the list being the one that you feel will be the easiest to integrate into your game. next to each mechanic, write a brief explanation as to why you placed this mechanic where you did on the list. why is it necessary to employ balance in your game mechanics? does the player’s level of skill impact how you would address balance in your game mechanics, like gaming newcomers versus experts? what game can you think of that does a good job of this, and how does that game do so?

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